Full voice-over, Full BGM, Full Fight Indie Game A contest fighting neko cosplay, involving Catgirls, Nekos, Domination, winners.... See YouTube video of this wonder game.
Can easily be play on Windows 98, SE, 2000, XP, 7, 10 and 11
Voice-over of six neko characters (puni, same age, elder) by pro voice-actresses.
Full BGM
Kick, punch, combo, by keyboard controls.
Product version is in high-quality picture/animation/sound.
:: Platforms / Page
Windows98/ME/2000/XP/7/10/11
:: Genre
ADULT/Fighter game characters fully voiced
:: Size
About 56 MB Download
:: Requirements
Windows98/ME/2000/XP/7/10/11
:: Caution
:: Notice
This title can be accessed only from PC Windows, and not from other terminals (cell phone and IPAD, Google Play for example)
Sypnosis EN:
Konyanko for short (also known as "Fight! PussyCats Heart" or "Tatakae! Konyanko Kokoro"). It's a Doujin game I purchased a long time ago by Nanneko (their whole name is "Nangoku Nekozakura", "Nanneko" is a portmanteau) from Rakuten that I finally got around to making a video for, and it's a rather old Doujin title at that.
It was originally released for the Sharp X68000 under the title of "Tatakae! Konyanko / TKEX" in 1994/1995 and was first released as a short manga concept under the title of Puri-Puri Mimi Pon-Pon" (???? ??????), and featured six cat girl characters facing each other in head-to-head combat with great Midi music, respectable visuals and pretty good animation for a Doujin game. As Sharps were starting to get phased out in favor of the modern Windows PC, it would later receive a upgraded version simply titled "Tatakae Konyanko" August 14th, 1998 for Windows users (which is really TKEX, as the earliest version of the original had simple backgrounds, less defined characters and only a versus player mode). This upgrade included a short opening cinematic, revamped artwork, more vivid color range, a Story Mode, and a new CD-quality soundtrack, and CD-based easter eggs and omake content (wallpapers, artwork, manga, max resolution opening, etc.). Unfortunately, the .wav audio and original midi files (the CD comes with both) is encoded in such a way that, like many old computer games, is hidden on the disc and won't play on many newer computers outside of a virtual environment.
The music can be accessed off the disc from a program like VLC however. For the purpose of this video, I synced the tunes separately to the respective screens and stages so you can get an idea of how the game originally was, but they don't play normally. There are also a few minor graphical glitches, but other than that, the game surprisingly plays perfectly on modern computers, even Windows 10. We used the CD tracks since they are exclusive to this version (though the original tracks sound better,). Tatakae Nyanko uses a simple free-flowing combo system where attacks can be chained freely and specials can be cancelled into supers, which can usually even be cancelled into other super moves. One unique mechanic is that characters can dash back, but not forward (in the ordinary sense).
Instead, each character can get into a "Pouncing" stance. Just press down twice on the controller and then a button to do a unique action, such as a quick forward leap (avoid footsies), shoulder tackle, etc. Each of the six characters are generally close-quarters fighters, though some serve multiple roles such as characters who have more emphasis on projectiles, grappling, things of that nature, and (to the devs credit) are fairly original and fully voiced. There is no boss character, but there are endings and the game features Ecchii content. A sequel was planned but never released.
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